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GTA 6 Fan Proposes Detailed Body Armour Overhaul Inspired by Doom 2016
2026-03-27T21:41:51#GTA 6#Grand Theft Auto VI#Body Armour#Game Mechanics#Fan Concept#Doom 2016#Reddit#Gameplay Suggestion
GTA 6 Fan Proposes Detailed Body Armour Overhaul Inspired by Doom 2016
A Reddit user, /u/CapitalSwimming715, has voiced their dissatisfaction with the body armour system in GTA 5, calling for significant improvements in GTA 6. They propose a new system heavily inspired by Doom 2016, where armour takes up a full bar regardless of size but offers varying levels of protection and durability. The suggestion includes five distinct armour types – Super Light, Light, Medium, Heavy, and Super Heavy – each with specific resistance values against different weapon types and corresponding 'hit point' values, aiming for a more intuitive and impactful armour experience.
Key Takeaways
- Criticism of GTA 5's body armour for its rapid depletion and confusing mechanics.
- Proposal for GTA 6 body armour to operate similarly to Doom 2016's system.
- Armour should always fill the entire bar, with different types offering varied durability.
- Five proposed armour tiers: Super Light (25 HP), Light (50 HP), Medium (75 HP), Heavy (100 HP), and Super Heavy (150 HP).
- Each tier has specific resistance values against Pistol, AR, SMG, LMG, Shotgun, Sniper, and Revolver rounds.
- Explosive damage would be calculated based on proximity, with the proposed system focusing on bullet resistance.