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GTA 6 Alpha Footage Sparks Clipping Concerns Among Fans

2026-03-31T19:51:55#GTA 6#Grand Theft Auto VI#Rockstar Games#Clipping#Game Physics#Alpha Build#Fan Reaction#GTA IV#GTA V#RDR 2#Leaked Footage

GTA 6 Alpha Footage Sparks Clipping Concerns Among Fans

A discussion originating from a Reddit post by u/AnimalDesatado highlights a fan's concern regarding character clipping observed in the leaked Grand Theft Auto VI alpha gameplay. Specifically, the user noted protagonist Lucia's arm passing through an NPC's arm near the Jack of Hearts strip club. While acknowledging the footage's alpha status and the likelihood of fixes, the user expressed surprise that clipping issues seem more prevalent in newer Rockstar titles like GTA V, Red Dead Redemption II, and the GTA VI alpha compared to the 2008 release, Grand Theft Auto IV. This observation has sparked a conversation among the community about the evolution of physics and collision detection in Rockstar's open-world games.

Key Takeaways

  • A Reddit user identified a clipping issue in leaked GTA 6 alpha footage.
  • The specific instance involved Lucia's arm passing through an NPC near the Jack of Hearts strip club.
  • The user compared this to older Rockstar titles, suggesting more clipping in recent games like GTA V, RDR II, and GTA VI alpha than in GTA IV (2008).
  • The user acknowledged the footage was from an alpha build and the issue is likely resolved in the final game.

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